The Next Phase Will Be Entering W0W Classic in This Year Oct-03-2019
It’s been more than a month since the release of the classic version of W0W. At that time, many of its most stubborn players reached level 60 and cleared two endgames to attack Molten Core and Onyxia. Since the release of W0W official, W0W official has said that Classic's new dungeon, team copy and PVP features will be released in six major phases, but so far, it has not been shown when these updates will be released.
"I think it's a matter of later this year, I think we can say definitively," Hazzikostas said. "Within that timeframe? It's going to depend on a few factors."
One of the biggest obstacles to the second phase of the launch was "layering," a new system that helped the W0W classics run through the storm of players who rushed to the server on the first day with classic W0W gold. Through stratification, a given server can divide players into different copies of the same world, thereby dispersing the population, so that everyone is not in the same area, so that many players with normal numbers can be processed.
"Without layering, we simply would not have been able to accommodate anywhere close to the number of players we have on our servers," Hazzikostas explained. "And with some of the natural attrition that we've seen, we would've had a number of servers right now that are underpopulated. Instead we had servers that were, due to layering, effectively massively overpopulated even with login queues, during the first couple of weeks, that have now stabilized at large, healthy populations that can endure for the months and years to come."
But layering will never be long-term. Hazzikostas explained that one of the new features in Phase 2 is the world bosses like Kazzak and Azuregos. The boss's point of view is that there can only be one version at a time. Layering makes it easier to turn these enemies into spoils.
"When Kazzak is up, we only want one Kazzak," Hazzikostas said. "That's kind of a central dynamic of how that needs to play out in the outdoor world."
The good news is that the process of decommissioning stratification is currently only "within a few weeks," Hazzikostas said. Earlier today, community manager Kaivax posted on the classic forum that most populated servers had dropped to only two layers, while 13 were permanently locked on one floor. The benefit of this is that since everyone is spread across all levels, it usually feels like a ghost town at startup, and now feels like a bustling social center.
Once each server is downgraded to the second level, the second phase will be closer to booting. This is good news for everyone: the second phase adds a powerful new world boss to fight for it, except for the Dire Maul dungeon (no doubt, it will cause bloody in the most stupid debate in Classic) New chapter). However, even if the player has not reached the highest level, there will still be an expectation for the new honor system, which rewards (or punishes) the enemy players.
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